Flinching

Flinching is the act of recoiling from an attack. While flinching, the player (or Noise) will reel back, and be unable to move for about a quarter of a second. While this might sound insignificant, if attacks are coming at you while you are flinched, you'll find yourself unable to move until the enemy's VSG is depleted. A useful strategy is to rapidly fire Cannon Lv.1 so that, if it lands, the victim will get hit by the rest of them

Certain attacks do not cause their victims to flinch, such as Chipper. Other attacks that inflict stunning will act as if the victim is flinching for a longer period of time.